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Colorful Blue
TRADUÇÕES
MATERIAL
Preset: Illumination → Lights → Preset_Lights_LC14 --
Salvar na pasta Presets do PSP.
Mask: creation.tine_masque334
Decos: deco1lc
deco2
Tubes: 5410-luzcristina
5415-luzcristina
nicole-paysage5-2020
Aves: aveselement (27)
Elemento (arquivo da net): horizon_grass_lands_stock_png_by_madetobeunique-d485c45
Marca-d'água.
Efeitos do PSP.
Versão usada: PSP X9.
PLUGINS
Plugin Richard Rosenman → Solid Border
Plugin Filters Unlimited 2 → &<Bkg Designer sf10 I> → Cruncher
Plugin MuRa's Seamless → Emboss at Alpha
Plugin Simple → Pizza Slice Mirror
Plugin Graphics Plus → Vertical Mirror
Plugin Graphics Plus → Cross Shadow
Plugin MuRa's Meister → Perspective Tiling
Plugin Alien Skin Eye Candy 5: Impact → Perspective Shadow
TUTORIAL
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Esta seta marca sua linha
Clique e arraste para movê-la
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Configure: Foreground: #0a162c — Background: #7d97bf.
1_.
Abra uma nova imagem de 900 x 600 px.
Pinte com o gradiente formado pelas cores acima.
Configure: Style: Linear — Angle: 0 — Repeats: 1 — Invert desmarcado.
Image → Add Borders: 50 px, Symmetric marcado — Color: #ffffff.
2_.
Plugin Richard Rosenman → Solid Border — Color: #7d97bf (Background).
Com a ferramenta Magic Wand (Default), selecione essa borda (cor do Background).
Pinte com o gradiente formado no item 1.
3_.
Effects → Texture Effects → Weave.
Selections → Select None.
4_.
Selections → Select All.
Selections → Modify → Contract: 100 px.
5_.
Selections → Modify → Select Selection Borders.
Layers → New Raster Layer.
Pinte com a cor #ffffff.
Selections → Select None.
6_.
Plugin Filters Unlimited 2 → &<Bkg Designer sf10 I> → Cruncher: 4 / 4.
Plugin MuRa's Seamless → Emboss at Alpha — Default (repita).
Blend Mode: Screen.
Layers → Merge → Merge Down.
7_.
Plugin Simple → Pizza Slice Mirror.
8_.
Effects → Reflection Effects → Rotating Mirror.
9_.
Plugin Graphics Plus → Vertical Mirror — Default (128 / 0).
10_.
Effects → Image Effects → Seamless Tiling:
11_.
Effects → Reflection Effects → Feedback.
12_.
Layers → New Raster Layer.
Pinte com o gradiente formado no item 1.
Layers → New Mask Layer → From Image: creation.tine_masque334.
Layers → Merge → Merge Group.
Plugin MuRa's Seamless → Emboss at Alpha — Default (aplique duas vezes).
Blend Mode: Hard Light.
13_.
Edit → Copy no deco1lc
Edit → Paste As New Layer.
14_.
Edit → Copy no deco2
Edit → Paste As New Layer.
Blend Mode: Overlay.
15_.
Ative a layer inferior (Background).
Ative a ferramenta Selection Tool (tecla S) → Custom Selection.
Selections → Promote Selection to Layer.
16_.
Plugin MuRa's Meister → Perspective Tiling — Default.
Com a ferramenta Magic Wand — Feather: 60, clique na parte transparente.
Pressione a tecla Delete quatro ou cinco vezes, para suavizar o efeito.
Selections → Select None.
LAYERS
Altere os Blend Modes e a Opacity das layers (use a gosto).
17_.
Ative a Raster 2, a layer superior.
Edit → Copy no nicole-paysage5-2020
Edit → Paste As New Layer.
Posicione e use a gosto.
18_.
Effects → Illumination Effects → Lights → Preset_Lights_LC14.
Blend Mode: Lighten — Opacity: 75%.
19_.
Edit → Copy no aveselement (27)
Edit → Paste As New Layer.
20_.
Edit → Copy no horizon_grass_lands_stock_png_by_madetobeunique-d485c45
Edit → Paste As New Layer.
Posicione como no modelo.
21_.
Edit → Copy no tube 5415-luzcristina
Edit → Paste As New Layer.
Raster 5: posicione como no modelo.
22_.
Edit → Copy no tube 5410-luzcristina
Edit → Paste As New Layer.
Image → Resize: 80% — Resize all layers desmarcado.
Posicione.
Plugin Alien Skin Eye Candy 5: Impact → Perspective Shadow — Blurry (use onde achar necessário).
Image → Add Borders: 50 px, Symmetric marcado — Color: #ffffff.
23_.
Plugin Richard Rosenman → Solid Border — Color: #7d97bf (Background) (print do item 2).
Com a ferramenta Magic Wand (Default), selecione essa borda (cor do Background).
Pinte com o gradiente formado no item 1.
Plugin Graphics Plus → Cross Shadow — Default.
Selections → Select None.
Image → Resize: Width 1000 px.
Aplique a marca-d'água.
Assine e salve.
Espero que gostem.
Aparecida / LicaCida, junho de 2020.
Rio de Janeiro - Brasil.

VOLTAR
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